Recurrence is a software company on the cutting edge of gamification. We are revolutionizing higher education by transforming boring classroom content into deeply engaging, interactive games.
Our first product replaces traditional pencil-and-paper cases with an interactive, online game. Students will collaborate to navigate a business through strategic challenges and unexpected crises. The images on the right are screenshots from the simulation.
Meet our growing Team
CEO & Co-Inventor
With eight years as a designer and four as a studio head, Brayden Olson has been recognized by Fortune Magazine as one of five “Startup Idols,” was the youngest entrepreneur ever inducted into the Seattle Chapter of Entrepreneurs’ Organization, and was selected by the City of Bellevue as the Young Professional of the Year. Huffington Post also ranked his work between the iPad and Gmail as one of the most important Innovations of the Year for 2011, the year after Olson graduated from university.
Director & Co-Inventor
Author of more than 150 published articles and 11 books, Dr. Bruce Avolio is recognized by mainstream media and academia alike as one of the nation’s top scholars on transformational and authentic leadership. His academic honors include being named a Fellow of the Academy of Management, the American Psychological Society, the American Psychological Association and the Society for Industrial & Organizational Psychology, among others.
With over 10,000 hours of experience, Eeshan Kumar writes straightforward code, loves finding elegant solutions to complex problems, and ranked in the top 5% in a regional coding challenge. He is also the best Monopoly Deal player in the company.
Wing is a former lead game designer for Nintendo and Rockstar Games. With over 17 years of AAA video game development experience, he has shipped 17+ titles which have sold over 12 millions copies in total. Wing is interested in using his unique talents to bring gaming into the classroom.
James combines traditional training in the fine arts and media design with hands-on experience creating assets for 25 award winning Nancy Drew video games, delivering on deadline. He is known for finding creative solutions to problems, nimbleness, flexibility and consistently acquiring any skills necessary to reach goals. He is a passionate artist, seasoned video editor and designer who excels at collaborating to co-create excellence that delights customers.
Assistant Game Designer
Dr. Alex Berezow is a professional writer and editor. He has co-authored a popular science book that sold more than 5,000 copies, and his work regularly appears in USA Today, The Economist, and RealClearScience. At Recurrence, he is responsible for writing and editing the case studies, as well as assisting with game balancing.
John is an avid gamer that’s excited to join the world of game development with Recurrence. He studied computer science at Binghamton University in New York, and enjoys solving complex problems. He cheats the least at company board games.
Our co-inventors have been recognized as top academic and gamification leaders in:
10900 Northeast 8th Street, #1490
Bellevue, WA 98004